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#include "Math/bbla.hpp"
#pragma once #include "FPS/berlekampmassey.hpp" #include "Utility/random.hpp" template <typename T> Poly<T> RandPoly(int n) { Poly<T> ret(n); for (auto &x : ret) x = Random::get(1, T::get_mod() - 1); return ret; } template <typename T> struct SparseMatrix { vector<T> base; vector<map<int, T>> extra; SparseMatrix(int n, T v = 0) : base(n, v), extra(n) {} int size() const { return base.size(); } inline void add(int i, int j, T x) { extra[i][j] += x; } friend Poly<T> operator*(const SparseMatrix<T> &A, const Poly<T> &b) { int n = A.size(); Poly<T> ret(n); T sum; for (auto &v : b) sum += v; rep(i, 0, n) { T add = sum; for (auto &[j, v] : A.extra[i]) { ret[i] += v * b[j]; add -= b[j]; } ret[i] += add * A.base[i]; } return ret; } void mul(int i, T x) { base[i] *= x; for (auto &[_, v] : extra[i]) v *= x; } }; template <typename T> Poly<T> MinPolyforVector(const vector<Poly<T>> &b) { int n = b.size(), m = b[0].size(); Poly<T> base = RandPoly<T>(m), a(n); rep(i, 0, n) rep(j, 0, m) a[i] += base[j] * b[i][j]; return Poly<T>(BerlekampMassey(a)).rev(); } template <typename T> Poly<T> MinPolyforMatrix(const SparseMatrix<T> &A) { int n = A.size(); Poly<T> base = RandPoly<T>(n); vector<Poly<T>> b(n * 2 + 1); rep(i, 0, n * 2 + 1) b[i] = base, base = A * base; return MinPolyforVector(b); } template <typename T> Poly<T> FastPow(const SparseMatrix<T> &A, Poly<T> b, ll t) { int n = A.size(); auto mp = MinPolyforMatrix(A).rev(); Poly<T> cs({T(1)}), base({T(0), T(1)}); while (t) { if (t & 1) { cs *= base; cs %= mp; } base = base.square(); base %= mp; t >>= 1; } Poly<T> ret(n); for (auto &c : cs) ret += b * c, b = A * b; return ret; } template <typename T> T FastDet(const SparseMatrix<T> &A) { int n = A.size(); for (;;) { Poly<T> d = RandPoly<T>(n); SparseMatrix<T> AD = A; rep(i, 0, n) AD.mul(i, d[i]); auto mp = MinPolyforMatrix(AD); if (mp.back() == 0) return 0; if (int(mp.size()) != n + 1) continue; T ret = mp.back(), base = 1; if (n & 1) ret = -ret; for (auto &v : d) base *= v; return ret / base; } } /** * @brief Black Box Linear Algebra */
#line 2 "Math/bbla.hpp" #line 2 "FPS/berlekampmassey.hpp" template<typename T>vector<T> BerlekampMassey(vector<T>& a){ int n=a.size(); T d=1; vector<T> b(1),c(1); b[0]=c[0]=1; rep(j,1,n+1){ int l=c.size(),m=b.size(); T x=0; rep(i,0,l)x+=c[i]*a[j-l+i]; b.push_back(0); m++; if(x==0)continue; T coeff=-x/d; if(l<m){ auto tmp=c; c.insert(c.begin(),m-l,0); rep(i,0,m)c[m-1-i]+=coeff*b[m-1-i]; b=tmp; d=x; } else rep(i,0,m)c[l-1-i]+=coeff*b[m-1-i]; } return c; } /** * @brief Berlekamp Massey Algorithm */ #line 2 "Utility/random.hpp" namespace Random { mt19937_64 randgen(chrono::steady_clock::now().time_since_epoch().count()); using u64 = unsigned long long; u64 get() { return randgen(); } template <typename T> T get(T L) { // [0,L] return get() % (L + 1); } template <typename T> T get(T L, T R) { // [L,R] return get(R - L) + L; } double uniform() { return double(get(1000000000)) / 1000000000; } string str(int n) { string ret; rep(i, 0, n) ret += get('a', 'z'); return ret; } template <typename Iter> void shuffle(Iter first, Iter last) { if (first == last) return; int len = 1; for (auto it = first + 1; it != last; it++) { len++; int j = get(0, len - 1); if (j != len - 1) iter_swap(it, first + j); } } template <typename T> vector<T> select(int n, T L, T R) { // [L,R] if (n * 2 >= R - L + 1) { vector<T> ret(R - L + 1); iota(ALL(ret), L); shuffle(ALL(ret)); ret.resize(n); return ret; } else { unordered_set<T> used; vector<T> ret; while (SZ(used) < n) { T x = get(L, R); if (!used.count(x)) { used.insert(x); ret.push_back(x); } } return ret; } } void relabel(int n, vector<pair<int, int>> &es) { shuffle(ALL(es)); vector<int> ord(n); iota(ALL(ord), 0); shuffle(ALL(ord)); for (auto &[u, v] : es) u = ord[u], v = ord[v]; } template <bool directed, bool simple> vector<pair<int, int>> genGraph(int n) { vector<pair<int, int>> cand, es; rep(u, 0, n) rep(v, 0, n) { if (simple and u == v) continue; if (!directed and u > v) continue; cand.push_back({u, v}); } int m = get(SZ(cand)); vector<int> ord; if (simple) ord = select(m, 0, SZ(cand) - 1); else { rep(_, 0, m) ord.push_back(get(SZ(cand) - 1)); } for (auto &i : ord) es.push_back(cand[i]); relabel(n, es); return es; } vector<pair<int, int>> genTree(int n) { vector<pair<int, int>> es; rep(i, 1, n) es.push_back({get(i - 1), i}); relabel(n, es); return es; } }; // namespace Random /** * @brief Random */ #line 5 "Math/bbla.hpp" template <typename T> Poly<T> RandPoly(int n) { Poly<T> ret(n); for (auto &x : ret) x = Random::get(1, T::get_mod() - 1); return ret; } template <typename T> struct SparseMatrix { vector<T> base; vector<map<int, T>> extra; SparseMatrix(int n, T v = 0) : base(n, v), extra(n) {} int size() const { return base.size(); } inline void add(int i, int j, T x) { extra[i][j] += x; } friend Poly<T> operator*(const SparseMatrix<T> &A, const Poly<T> &b) { int n = A.size(); Poly<T> ret(n); T sum; for (auto &v : b) sum += v; rep(i, 0, n) { T add = sum; for (auto &[j, v] : A.extra[i]) { ret[i] += v * b[j]; add -= b[j]; } ret[i] += add * A.base[i]; } return ret; } void mul(int i, T x) { base[i] *= x; for (auto &[_, v] : extra[i]) v *= x; } }; template <typename T> Poly<T> MinPolyforVector(const vector<Poly<T>> &b) { int n = b.size(), m = b[0].size(); Poly<T> base = RandPoly<T>(m), a(n); rep(i, 0, n) rep(j, 0, m) a[i] += base[j] * b[i][j]; return Poly<T>(BerlekampMassey(a)).rev(); } template <typename T> Poly<T> MinPolyforMatrix(const SparseMatrix<T> &A) { int n = A.size(); Poly<T> base = RandPoly<T>(n); vector<Poly<T>> b(n * 2 + 1); rep(i, 0, n * 2 + 1) b[i] = base, base = A * base; return MinPolyforVector(b); } template <typename T> Poly<T> FastPow(const SparseMatrix<T> &A, Poly<T> b, ll t) { int n = A.size(); auto mp = MinPolyforMatrix(A).rev(); Poly<T> cs({T(1)}), base({T(0), T(1)}); while (t) { if (t & 1) { cs *= base; cs %= mp; } base = base.square(); base %= mp; t >>= 1; } Poly<T> ret(n); for (auto &c : cs) ret += b * c, b = A * b; return ret; } template <typename T> T FastDet(const SparseMatrix<T> &A) { int n = A.size(); for (;;) { Poly<T> d = RandPoly<T>(n); SparseMatrix<T> AD = A; rep(i, 0, n) AD.mul(i, d[i]); auto mp = MinPolyforMatrix(AD); if (mp.back() == 0) return 0; if (int(mp.size()) != n + 1) continue; T ret = mp.back(), base = 1; if (n & 1) ret = -ret; for (auto &v : d) base *= v; return ret / base; } } /** * @brief Black Box Linear Algebra */