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#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_path_sum" #include "Template/template.hpp" #include "Graph/hld.hpp" #include "DataStructure/bit.hpp" int main(){ int N,Q; cin>>N>>Q; vector<int> a(N); rep(i,0,N)cin>>a[i]; HLD hld(N); BIT<ll> bit(N); rep(i,0,N-1){ int x,y; cin>>x>>y; hld.add_edge(x,y); } hld.run(); rep(i,0,N)bit.add(hld.in[i],a[i]); while(Q--){ int t; cin>>t; if(t==0){ int p,x; cin>>p>>x; bit.add(hld.in[p],x); } else{ int u,v; cin>>u>>v; int lca=hld.lca(u,v); auto ps=hld.get(u,lca); ll ret=0; for(auto& [L,R]:ps)ret+=bit.sum(L,R); ps=hld.get(v,lca,1); for(auto& [L,R]:ps)ret+=bit.sum(L,R); cout<<ret<<'\n'; } } return 0; }
#line 1 "Verify/LC_vertex_add_path_sum.test.cpp" #define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_path_sum" #line 1 "Template/template.hpp" #include <bits/stdc++.h> using namespace std; #define rep(i, a, b) for (int i = (int)(a); i < (int)(b); i++) #define rrep(i, a, b) for (int i = (int)(b-1); i >= (int)(a); i--) #define ALL(v) (v).begin(), (v).end() #define UNIQUE(v) sort(ALL(v)), (v).erase(unique(ALL(v)), (v).end()) #define SZ(v) (int)v.size() #define MIN(v) *min_element(ALL(v)) #define MAX(v) *max_element(ALL(v)) #define LB(v, x) int(lower_bound(ALL(v), (x)) - (v).begin()) #define UB(v, x) int(upper_bound(ALL(v), (x)) - (v).begin()) using uint = unsigned int; using ll = long long int; using ull = unsigned long long; using i128 = __int128_t; using u128 = __uint128_t; const int inf = 0x3fffffff; const ll INF = 0x1fffffffffffffff; template <typename T> inline bool chmax(T &a, T b) { if (a < b) { a = b; return 1; } return 0; } template <typename T> inline bool chmin(T &a, T b) { if (a > b) { a = b; return 1; } return 0; } template <typename T, typename U> T ceil(T x, U y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x > 0 ? (x + y - 1) / y : x / y); } template <typename T, typename U> T floor(T x, U y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x > 0 ? x / y : (x - y + 1) / y); } template <typename T> int popcnt(T x) { return __builtin_popcountll(x); } template <typename T> int topbit(T x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } template <typename T> int lowbit(T x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } #ifdef LOCAL #define show(...) _show(0, #__VA_ARGS__, __VA_ARGS__) #else #define show(...) true #endif template <typename T> void _show(int i, T name) { cerr << '\n'; } template <typename T1, typename T2, typename... T3> void _show(int i, const T1 &a, const T2 &b, const T3 &...c) { for (; a[i] != ',' && a[i] != '\0'; i++) cerr << a[i]; cerr << ":" << b << " "; _show(i + 1, a, c...); } template <class T, class U> ostream &operator<<(ostream &os, const pair<T, U> &p) { os << "P(" << p.first << ", " << p.second << ")"; return os; } template <typename T, template <class> class C> ostream &operator<<(ostream &os, const C<T> &v) { os << "["; for (auto d : v) os << d << ", "; os << "]"; return os; } #line 2 "Graph/hld.hpp" struct HLD{ using P=pair<int,int>; vector<vector<int>> g; vector<int> sz,in,out,rev,hs,par,dist; void dfs(int v,int p){ par[v]=p; sz[v]=1; if(p!=-1)dist[v]=dist[p]+1; if(!g[v].empty() and g[v][0]==p)swap(g[v][0],g[v].back()); for(auto& to:g[v])if(to!=p){ dfs(to,v); sz[v]+=sz[to]; if(sz[g[v][0]]<sz[to])swap(g[v][0],to); } } void dfs2(int v,int p,int& k){ in[v]=k++; rev[in[v]]=v; for(auto& to:g[v])if(to!=p){ hs[to]=(g[v][0]==to?hs[v]:to); dfs2(to,v,k); } out[v]=k; } HLD(int _n):g(_n),sz(_n),in(_n),out(_n),rev(_n),hs(_n),par(_n),dist(_n){} void add_edge(int u,int v){ g[u].emplace_back(v); g[v].emplace_back(u); } void run(int rt=0){dfs(rt,-1); hs[rt]=rt; int k=0; dfs2(rt,-1,k);} int lca(int u,int v){ for(;;v=par[hs[v]]){ if(in[u]>in[v])swap(u,v); if(hs[u]==hs[v])return u; } } vector<P> get(int u,int p,bool es=0){ assert(in[p]<=in[u] and out[u]<=out[p]); vector<P> res; while(hs[u]!=hs[p]){ res.push_back({in[hs[u]],in[u]+1}); u=par[hs[u]]; } res.push_back({in[p]+es,in[u]+1}); return res; } int jump(int u,int v,int k){ if(k<0)return -1; int g=lca(u,v); int d0=dist[u]+dist[v]-dist[g]*2; if(d0<k)return -1; int st=u; if(dist[u]-dist[g]<k)st=v,k=d0-k; for(;;){ int to=hs[st]; if(in[st]-k>=in[to])return rev[in[st]-k]; k-=in[st]-in[to]+1; st=par[to]; } } }; /** * @brief Heavy Light Decomposition */ #line 2 "DataStructure/bit.hpp" template<typename T>struct BIT{ int n; T all=0; vector<T> val; BIT(int _n=0):n(_n),val(_n+10){} void clear(){val.assign(n+10,0); all=T();} void add(int i,T x){ for(i++;i<=n;i+=(i&-i))val[i]=val[i]+x; all+=x; } T sum(int i){ T res=0; for(;i;i-=(i&-i))res+=val[i]; return res; } T sum(int L,int R){return sum(R)-sum(L);} // [L,R) int lower_bound(T x){ int ret=0,len=1; while(2*len<=n)len<<=1; for(;len>=1;len>>=1){ if(ret+len<=n and val[ret+len]<x){ ret+=len; x-=val[ret]; } } return ret; } }; /** * @brief Binary Indexed Tree */ #line 6 "Verify/LC_vertex_add_path_sum.test.cpp" int main(){ int N,Q; cin>>N>>Q; vector<int> a(N); rep(i,0,N)cin>>a[i]; HLD hld(N); BIT<ll> bit(N); rep(i,0,N-1){ int x,y; cin>>x>>y; hld.add_edge(x,y); } hld.run(); rep(i,0,N)bit.add(hld.in[i],a[i]); while(Q--){ int t; cin>>t; if(t==0){ int p,x; cin>>p>>x; bit.add(hld.in[p],x); } else{ int u,v; cin>>u>>v; int lca=hld.lca(u,v); auto ps=hld.get(u,lca); ll ret=0; for(auto& [L,R]:ps)ret+=bit.sum(L,R); ps=hld.get(v,lca,1); for(auto& [L,R]:ps)ret+=bit.sum(L,R); cout<<ret<<'\n'; } } return 0; }